Tuesday, October 18, 2011

Arma 2: ACE - A couple of features 2

ace.dev-heaven.net Showing a few effects and new gear from the Arma 2 ACE 2 Mod. Hun localization. Work in Progress. Sorry for the crappy FPS/quality. Goggles: There are a number of masks and eyewear you can use during gameplay. - Tactical googles To protect you from dust kicked up by weapons fire or engine wash. - Sunglasses (there is also Balaclava and Gas mask, but not in this video) Disposable Weapons: Certain weapon are one-shot items. Onced fired, the launcher is thrown away. Back Blast: Most of the AT weapons available creates a large "back blast" area behind the weapon on fire, which can cause severe burning and overpressure injuries to friendly personnel in the vicinity. Whenever you are preparing to fire an AT shot, ensure that the backblast area of your AT weapon is clear. This typically is a 60° cone extending from the rear of the AT weapon for 30-60 meters behind the weapon. M240 w M145 optics/Muzzleblast effects: Being close to larger caliber or rapid fire weapons can effect your hearing, injure, or even kill you. Sight adjustment (on an M2 HMG): A number of weapon systems in ACE allow you to adjust the sights for range and windage: -Sniper/marksman rifles -AT launchers -Underbarrel grenadelaunchers -Vehicle and tripod mounted MGs and GLs The implementation of sight adjustment is a bit different between these categories to allow for the most fluent and easiest use possible. MP5A4 and UMP .45 Submachineguns. Shotgun Ammunition: Buckshot ammunition is ...

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